Tuesday, 21 July 2015

Dystopian Wars stuff

I've been plodding on with some stuff, though as with other people, the rest of life has taken up most of my spare time.

But here's the Dystopian stuff I've worked on.  I got a couple of batches of Federated States of America stuff off tinterbay, most of it unpainted. There was some duplication of models, so I painted up these ones and sold them on tinterbay. 

This is the basic fleet and a carrier; a battleship, 3 cruisers, 9 frigates, 2 bombers and 10 tiny flyers.  Plus the carrier.


The battleship.  I can't take credit for the idea of the paint scheme, as some of the other models I bought were painted this way, but I did like the way it looked so decided to paint the models in a similar scheme.


This is the second basic fleet I got.  Painted in much the same colour scheme, though with a slightly brighter red on the hulls. 

And this is the dreadnought which I got painted and which was the inspiration for painting the rest of the models.  All I did was lighten the deck colour a bit and paint over patches where paint had rubbed off during playing.

 
Next up the Great Northern War Swedish infantry which are nearing completion.  

Friday, 3 July 2015

Thursday night at the club

This week it was WIngs of War.  4 of us playing on a 3 x 2.5 foot map.  We managed 3 games in the one night.  

Game 1. 
One chap had got a Gotha bomber, so we set up a scenario where the Gotha had to go the length of the map to complete a bombing mission.  He had a fighter escort and the allies had two fighters to try to stop them.  Great fun. The Gotha takes 27 hits before it goes down (normal planes are about 16 range).  I was on the allied side (some Bristol F2B plane, I think). I managed to get on the Gotha's tail, though couldn't prevent him reaching the target. Fortunately, he missed the target on the first bomb run.  I was then knocked down, but the other allied plane finished off the Gotha.   

Game 2 was a two-a-side dogfight.  Different planes were used.  Usual whirling fun, and this time I managed to be the last plane flying. 

Game 3 was a last-man-standing free-for-all.  Again some different planes, and I had some two-seater thingy. I survived till the last two, but lost to the winner by consistently getting my opponent in my own blind spot while he knocked lumps off me. 

In the background at the club were two games of FoGR, a sci-fi thingy and a new block game on Waterloo (Waterloo 200, I think).  

All the Tsar's horses

After what seems like a long time, I got the GNW cavalry finished. Or nearly all of them finished.   
Here's the horses with some of the basing done. I wasn't too sure about some of the chestnuts; they seemed a bit bright, so I gave then a wash of sepia to tone them down.  The bases were painted khaki over a cream undercoat base, drybrushed sand and highlighted in cream.  

Then spread out with the first two Russian cavalry I did placed at the back.  

Then the dragoon chappies themselves plus the flock on the bases.  Incidentally, the horses at the front-left without riders are there because I finished the horses, but the red dragoons have yet to be started.    


And then the flags, and they're looking ready for business.  


Next up for the GNW has to be painting infantry and more infantry.  And Swedish cavalry.  And generals.  And the rest of the Russian cavalry and foot dragoons ...!  

Saturday, 27 June 2015

Work in progress

Still work in progress for the moment.  Work on the GNW stuff got side tracked by some Seleucid stuff I decided to finish off before probably selling a whole batch of ancients stuff.  Then I finished off the little dice-frame markers. 

Here's the Russian cavalry horses based with sand on the bases before I undercoat. At the front are the assembled markers to take 7mm and 10mm dice.  


The Russian cavalry horses now undercoated and wash painted with every combination of brown I could lay my hands on.  Not too bad, though the chestnuts are a bit bright and I might tone them down with a second wash of a darker brown.  



And some of the side track project, finishing off these Seleucid / successor figures that have been lying around, undercoated, for ages.  


A nice little shot of the Seleucids alongside the finished markers.  They look quite good.  

(As a side note, I used some of the markers in a game of ADG last week, but actually got to use very few markers, because my units lost heavily and fled the table. Ho-hum, isn't it always the case that your most recently painted or best painted units will do worst in their first time out on the table - including dice-frame markers!)  



The finished Russian cavalry horses. I gave these a coat of satin varnish to try to get the slight sheen of horses coats. Not too bad, though it may not appear on my clumsy photo.

The finished Russian cavalry for the horses. Hopefully, I'll get everything put together and the bases finished this weekend.




thursday nights at the club

I've been lazy in the past few, but here's what I did at the club. 

Dystopian wars, 2 a side, 750 points each on a 4 x 4 foot table.  Prussians and FSA Americans took on Antarctica and Britons.  The only terrain was an island in the middle.  Great fun and much mayhem.  A combination of FSA rockets and torpedoes from tiny fliers helped me win against the British. It was a hard fight though, specially when I came up against the British dreadnought that seemed to have more guns than crew.  
The Prussians and Antarctica bash on the other side was fairly evenly matched for the game and both sides suffered losses before the Prussian had a couple of good turns.  

I can't remember if there was another game in early June.  But on the 11th we started the first of the Waterloo anniversary games.  We played Commands and Colors Napoleonic and the Ligny scenario from the Prussians box.  
A great game against an old and valued opponent.  I had the Prussians and was able to do a bit of damage to the attacking French. It was looking like a Prussian victory for a while, but then he sent in the Guard against Ligny and my defence crumbled.  It a couple of turns I lost units and Ligny and that was enough to tip the game for a French victory.  

On the 18th we again played CnC Napoleonics, but this time it had to be the Waterloo scenario. Two of us were allies taking on 2 French players.  On an adjacent table, 2 chaps played the Plancenoit scenario from the Prussians box.  
This time the French won on both tables.  We caused a good few French casualties on the Allied right, but were forced to give up Hougoumont. On the far side, the French took Papelotte and the combination of locations and allied casualties gave them the game.  
And to cap it all, on the Plancenoit table, the French won again.  I wasn't able to watch much of the game but by the usual laughter, slagging comments and great humour, I knew it had been a good game.  

Then last Thusday was ADG.  The same 6 players who had played on the 18th played 3 games of ADG.  We'd planned the previous week that four of us would chose the Classical period and 2 dark ages / feudal. My Seleucids took on Macedonians, while on the other table, Indians took on more Seleucids.  The Seleucids were defeated on both tables.  In my case, mainly because his right flank companions and light cavalry easily overwhelmed my galatians and light horse.  I might have restored things in the centre where it was my pikes and elephants against pikes, but I ran out of time before my army morale crumbled.  
On the other table, 6mm Normans took on Anglo-Saxons (all painted by me - see earlier posts, but based by their owner). Another good game with victory to the Normans.   

Next week it's Wings of Glory. 

Monday, 18 May 2015

work in progress

I'm still working on the GNW stuff but no more finished yet. Maybe I'm trying to do too many units at once. But here's a couple of work in progress pictures. 

The 4 Swedish units.  They just need a 'top 'n' tail', muskets and pikes, shoes and tricornes plus anything I've missed.  




Then 5 Russian cavalry units. There's a sixth unit off to the left of the picture but I'm still undecided whether to do a red or white uniform.  They're in much the same state as the Swedes and just need that 'top 'n' tail' to round them off.  But I've still to do the horses for this lot.


And part of the reason for taking longer with the GNW stuff is I found these Essex Seleucid / Successors in a box and decided to paint them up before probably selling them.    


Lastly, I went to another grand show at Carronade in Falkirk. Met good friends and saw a good range of traders and saw some nice display and participation games.  The only figures I bought were some more Blue Moon Marlburian figures which I'll paint up as Danes.  Other purchases were bases, paints and books.  

And on the topic of Danes - one chap mentioned the new Danish tele series called 1864 and later gave me the book. It is another one of those episodes from history about which I was vaguely aware but knew very little.  The first episode was last weekend but I've yet to see it though I have started reading the book.    

Thursday nights at the club

I've missed a few updates, so here's a quick note of stuff played recently.  

A few weeks back it was ADG ancient rules in 15mm. I had Nikephorian Byzantine against some other flavour of Byzantine.  Friends at an adjacent table had Hungarians vs Medieval Germans. Good games had by all and I lost by a couple of points.  

The next week we played Maurice with a friend's 6mm Marlburian figures.  A good game where I was attacking with the French and Bavarians and was able to put pressure on both flanks. This caused my opponent to use up his cards to counter the moves.  I was able to use the 'Confusion' card to send one of the enemy cavalry to face off towards a wood on the flank.  

But then came combats and my army morale started to crumble. In the Maurice rules, each unit that routs has a variable morale value loss to the army of between 1 and 3 depending on a die roll.  My opponent rolled 1's and 2's for a 1 morale loss where I was rolling 4's to 6's for a 2 or 3 morale loss.  Eventually the French morale crumbled.  But still a great game.  

The following week was mid-war Flames of War. We had a two-a-side game, with one half of the table an urban setting the other, rural.  I took Russians and normal army rather than my usual Guards.  Hey-ho; morale crumbled; troops became pinned and tanks were lost, and I didn't have enough reserves for the final fight round the objectives.  Next time I'm using the Guards again. 

And last week was Wings of Glory.  All the planes belonged to the club or to one of the players. We had 7 of us round the table with a plane each.  The players with the 3 most expensive planes against the others. I had some Italian fighter.  We actually managed 3 games in the evening; 2 games were with opposing sides, then a final game of last man standing (or flying), basically every man for himself.  I managed to stay on the table till the last two. 

This week will be a two-a-side Dystopian Wars bash.  750 points for each player.