Moving on. The highlights were added. It looks OK.
And a bit more. Belts and pack straps, and gun barrels. Next will be to complete the gunners and move on to the horses. It's now starting to look like what's wanted.
Now some paint splashed on the guns. The first photo was taken under artificial light.
The red has been added for turnbacks, cuffs and epaulettes. Dark red base coat and for 2 bases on left, a bright red on top. I think the difference is visible in the photo.
And some paint splashed on the barrels and grey base for metalwork. Even with my normal technique of washes, I always undercoat metal with yellow or grey.
A bit closer. I reverted to a wash effect on the guns. Couldn't help it. I just thought the effect of controlling the flow of the paint with brush and varying amounts of water was far easier than covering the guns with a heavy coat and then highlighting later. I'll see what it looks like later.
Did a blue base coat on the uniforms, then a mid-blue highlight. At times, it's hard to see the mid-blue, so I'm not sure if it was light enought. I'm cautious about putting on a highlight that's too light.
A closer view. The mid-blue highlight shows up better here.
One of the guys at the club gave me some Napoleonic figures to paint. Figures from the Man at War range for the Napoleon at War rules done by the chaps in Spain. The figures are big 18mm and probably should be called 20mm.
For a while I've wanted to try a variation of the black undercoat and layered colours type of thing, so this provides the chance. But I still can't bring myself to use black, so I'm using an old undercoat variant of white undercoat followed by a thin wash of umber and black.
Here's a picture of what they look like at the start, just after I'd given the base white undercoat the wash. I hope to post the progess of these figures as I stumble through a different painting technique.
French foot artiller battery. 4 gun stands and 1 limber stand.
And a bit closer on the limber. The artillery pack comes with an additional gun for the limber - just for the look of the thing.
Missed a few posts, so quick summary of the last few weeks.
Great Northern War in 28mm using Impetus Baroque. Russia and Swedes with 3 Russian commands vs 4 Swedish. Good fun as always. Swedish victory by the end.
A boardgame on Rome and it's expansion and empire. Can't remember what it was called, but very similar to History of the World. The game actually needed a bit more development as the main 4 Roman players each had one colour for their counters, but all the minor nations and barbarians controlled by the players were different colours. After a few turns it was very confusing knowing who controlled which nations. I grabbed our club dice box and we marked all our nations with a die colour similar to our main faction colour. It was interesting game though, as each player controlled one Roman faction throughout the game and one barbarian or minor nation each turn. But it won't replace History of the World as a club favourite.
Napoleon's Battles. Played the introductory scenario that came with the original Avalon Hill version of the game. Good fun again, and I managed to successfully throw away the French army against stout Austrians. I really have to get a card or post-it to put on the table that says - "artillery bombardment, bombardment and bombardment again, before sending in the infantry".
Boardgames again. A game called 7 Wonders. It may currently score highly on Board Game Geek, but for me, it's an almighty yawn. Gawd, it was dull - another game trading stone and timber and cloth for other stuff to eventually build something. Just like the last euro-game which involved trading stone and timber and cloth for other stuff to eventually build something, and the euro-game before that which involved trading stone and timber and cloth for other stuff to eventually build something.
Command and Colors Napoleonics. Big 4" hexes and 15mm figures instead of wooden blocks. Played the Rolica scenario. Three of us playing, with two games in the one night. We just reset the scenario after the first game and swopped sides and players. Both excellent games, though the British lost both games.
Last Thursday we had a bash of FogN for the first time. 25/28mm figures belonging to a friend. 8 of us round the 8 foot long table and with 2 FoGgers playing and the 2 most experienced FoGgers guiding us from the sidelines.
French on one side, 2 divisions of infantry and 1 of cavalry with similar on the Anglo-Dutch-Belgian side. It was a kind of usual stumble through a new set of rules for most of us though we quickly got to grips with it via the QR stuff. (All but one of us have been playing games for more than 25 years so we tend not to have issues getting to grips with new rules.)
It seems to be a brigade level game with each unit of 4 stands representing a brigade of around 2000 men. All stands based on a 40mm front for 15mm or 60mm for 25mm figures.
And the game? Well, I thought it was dull, but that may be because I think the basic FoG mechanisms are dull. It just didn't seem to have much of anything 'Napoleonic' in it for me. I could go on with details of our game - but I can't be bothered.
Will I play again? I'm not sure. But if others at the club play I might join in. I think FoGgers will play it because it's FoG, not because it's Napoleonic.
But the best comments are from a discussion on The Miniatures Page.
1- FOG Napoleonic: Bringing overly technical, wooden, chess like rules to Napoleonic wargaming. Because why should Ancients players have all the tedium?
2. Played FOG once, felt like somebody had accidentally wrapped the dustcover from a wargame rulebook around a geometry textbook.